Archive - November, 2010

The Art of The Media Scrum

Got a message from @erinkpgh on Twitter over the weekend asking about press conference audio.  A question that we’ve also got a few times is about the audio from the questions during Dan Bylsma’s press conferences.

This got me thinking about my days shooting locker room video – not only for the Penguins but for the other major sports teams in town throughout my career — and the cast of characters you encounter while doing it.  Answers on press conference and the “locker room scrum” all-star team after the jump.


First off, we do mic the media members for Dan Bylsma’s press conferences.  You should be able to hear these questions on the video clips that are on PensTV.   Is it perfect?  No. The way that the media spreads out makes it hard for a static mic to get clear and balanced audio for every question.  For the playoffs, we do have extra staff that tries to move around with a wireless mic, but for regular season games this just isn’t practical.

The buzz.  We hear it from time to time. Sometimes it’s not true buzz — it’s something like HVAC blowing at an inopportune time which then gets amplified on the recording. On occasion we also have someone “buzz the box” aka plug a cable or wireless transmitter into the mult-box (the box that we let media plug into so they can get their recording right off the mic) that bad, thus infecting everybody’s audio feed.  We’ve actually improved this quite a bit from the Civic Arena where it seemed to happen every three games.

Anyway, we’ll be taking a look at the recording used for the radio broadcasts at this Thursday’s game.  Think I know what the problem is, but we’ll double check for sure.

As for getting post-game (and practice) audio, all I can say is that it’s a treat. You have limited time with the players and you have a dozen other people trying to get the sound that they need for their story or broadcast.  Most of this is done in a “scrum”, that is, player availability that’s not done at a podium.  Usually this is done at a locker stall but can happen impromptu anywhere in the locker room.

Add to the fact that player availability for all players is pretty much going on at the same time and you find yourself in a very intense 10 minute frame to get a lot done.

Hats off to the people that do this every day.  It’s tough.  It’s hot.  It smells.  It’s cramped. Multiple scrums at one time. I’m glad I don’t have to do it anymore except in extreme emergency cases.

But on the lighter side, you encounter a colorful cast of characters.  These folks mentioned below I’ve encountered in NHL, NFL, and MLB locker rooms across the country:

The Arm Shaker:  This guy normally has his arm stretched out over 2 or 3 peoples arms.  A few minutes into a scrum, his arm begins to shake profusely as he has problems holding his mic or recorder out with his arm fully extended.   One of two things now happens:  he starts distracting both the player and the other reporters with the uncontrollable shaking (usually banging into other peoples mics) or he attempts to shift to the other arm, completely upsetting the entire janga pile of people.

Captain Oblivious: You have 10-15 people trying to get a microphone into a six inch space.  The common courtesy is usually to stand sideways to let as many people fit in as possible.  Not this guy.  Usually parked dead center, he squares up directly to the player taking up three spaces.  Probably the kind of person that parks their 1982 Oldsmobile 88 directly on the painted lines in parking spots rending another space useless.

The Lens Blocker: As a rule this is most always a print media person. Not that they are any less important than anyone else, but all they really need is an audible recording to write from, not stellar air-quality audio. Despite that, what LB does is throw his arm and recorder over the shoulders of camera guys that actually need a clean image, ensuring that you have the guys elbow or recorder in your shot just so he can get 2 inches closer to the player.   Also sometimes will resort to the “over the top” approach, which also makes him a hybrid with the Back Leaner.

The Back Leaner: This guy is creepy.  Late to the scrum, he spots any clearing 1 inch or more and tries to get his mic in there. He accomplishes this by leaning on any available part of your body for leverage.  You remind him that those aren’t pillows and you try to concentrate on getting what you need from the scrum.

The Flanker: You’ve seen this guy, or his hand/microphone at least.  Another one late to the party this guy gets up on the locker stall seat and tries to come in from the extreme side of the player. Also tends to ask multiple questions from this angle so the player has to turn to his extreme right or left and talk away from everyone elses mic.

Stinkenstein: It’s a given.  In any crush of humanity, somebody always stinks. Sports scrums have a +2x modifier on this. 

One Man Show:  This is a camera guy that has to a.) shoot video b.) hold a mic and c.) ask a question.  We all feel bad for him, most of us have been there.  He’s also a tower of awkwardness. Poor guy.

BFF: The hero of the scrum.  He’s a buddy of yours, sees that you got blocked out, and grabs your microphone for you and gets you in range.

The Bulldozer:  Camera guys aren’t without blame.  The Bulldozer generally arrives late, and slowly plows his way to the front of the scrum.  Not happy with just a clear shot, he makes it a point to get to the front of the pile, blocking a handful of other people in his wake.

The Prankster:  This is always a player, since media members wouldn’t dare do it to one another.  The prankster will sneak up behind a camera guy and unplug his mic cable from the back of his camera.  With pickpocket-like stealth, the poor camera guy is stuck trying to replug his cable in the middle of an angry scrum.

The Photobomber: You’ve all seen him.  The sheepish reporter that was wayy to late to the party and now has relegated himself to standing behind the subject.  The always have the same “I’m embarrassed that I’m in all these camera shots, but I need this sound for my story” look.

How Loud Is Consol Energy Center, Really?

As I’ve written before, we’ve been paying close attention to the sound levels at CONSOL Energy Center.  Thought I’d pass along some of the decibel readings that we’ve come across over the pre-season and the earlier games.

We’ve done this quite a bit, and for a number of reasons.  Most important is that we have a pleasant and tolerable environment for our fans.  Two, is we want the best sound possible for our system.

Keep in mind the context (especially fan noise) of some of these readings.

- Pre Game Walk-In Music = Upper 60’s dB A Weighted/Fast to Low 70’s dB A Weighted/Fast
- Trib Lobby when fans are coming in (Ambient) = mid to upper 80’s dB A Weighted/Fast
- Concourse when fans are NOT present = Upper 60’s dB A Weighted/Fast to Low 70’s dB A Weighted/Fast
- Pre and during Game Entertainment with fans present in bowl = Upper 70’s dB A Weighted/Fast tp Lower 80’s dB A Weighted/Fast
- Crowd when Sid scores winning goal = 104 dB A Weighted/Fast
- Goal Horn = 106 dB A Weighted/Fast
AVERAGE dB  for Game is mid to upper 80’s dB A Weighted/Fast with peaks in low 90’s dB A Weighted/Fast.  Typically, it’s accepted that “pain begins” at 120-125 db.
Other Events
- TSO Concert = AVERAGE 98dB A Weighted/Fast – PYRO metered as peaks of 106 dB A Weighted/Fast
- Paul McCartnety Concert = Average 102 dB A Weighted/Fast
- Nickleback Concert = Average 107 dB A Weighted/Fast – PYRO metered as peaks of 112 dB A Weighted/Fast
- Lady GaGa Concert = Average 102 dB A Weighted/Fast
- Eagles Concert = Average 100 dB A Weighted/Fast

Kindred Spirits

Last week I got to be a panelist at the Sports Video Group Venue Technology Summit at New Meadowlands Stadium in Rutherford, New Jersey last week.  Great venue, great event, with over 200 people in the sports, entertainment, and technology business in attendance.

Scale aside, NMS has a very similar base setup as we do.  Converged data network on the Cisco platform. Interesting to hear how similar their experience was compared to ours.

NMS is an interesting facility.  Home to both the New York Giants and New York Jets,  NMS strives to give a true “home field advantage” to both teams.  “We have more shades of gray than any building ever built,” said Robert Jordan, VP of Design and Construction for NMS.   Jordan said that they have over 700 physical elements that they change over from Jets to Giants as needed. Yikes.

The rest?  Video.  Everywhere.  With 2300 TV screens and 4 large (30 x 118) LED displays in the bowl there’s definitely a lot of LED and video here.  Jordan commented that while they may not have the biggest LED scoreboard in the league, he believes they have the most overall LED display in North America.

The pylons

One neat feature were LED “pylons” that they have surrounding the perimeter.  Ranging from 40 to 60 feet tall these screens show venue information as well as team branding.  The Giants did a green screen shoot with their players, and they will randomly interject that between the still graphics.  You can see players yelling down at people to “make sure you cheer loud in there” “hey you, fix your hat!” or in once case (can’t remember the player) a player is banging on the walls of the LED trying to escape.  Might sound corny, but when you see it’s lots of fun and very engaging.

For me the most interesting thing was to hear the similarities between NMS and CONSOL.  Faced with the same issues.  How much infrastructure to put in?  What are the black boxes at either end of those cables going to be?  How do we prepare for the future?

In the end, we both decided upon a very similar setup.  Converged data network brining all parties in the building onto one IT infrastructure.  Lots of fiber everywhere.  Data closets positioned so we have no cable run further than 300ft, and lots of expandability.

To be honest, those were some scary times during the project.  Trying to predict what we were going to install down the road at a very early point in the project was unnerving, to say the least.  We were trying to plan for technology that we ourselves weren’t even sure would end up as.

Peter Brickman, CTO at NMS alluded to the experience of having a broadcast TV background, yet sitting in meetings on purchasing cash registers and POS technology.   Very funny.  Talked to Peter afterwards and said it was funy that I sat in similar meetings for CONSOL, and had absolutely no idea why I was there.

As I’ve said before, it was both enriching and challenging, and it’s somewhat comforting to know that others have been down the exact same path, made similar decisions, and are now in the same technology sweet spot.  Kindred spirits indeed.

Hey Look! Our cameras are famous!

Ikegami HDK-77EC

Little article on the cameras that we chose for the CONSOL.

If you’ve been to a game, you might notice that the “game wide” shot on the scoreboard is a lot tighter than what you see on TV.  That’s by design.  Great move by Rod Murray (Sr. Director Production & Entertainment) to do this.  Why go for a big wide shot when that action is right in front of you?  So we’re using our own cameras for the main scoreboard feed, and we’re shooting much tighter than you’ll see on the nets.

The Ikegami cameras have been great for us.  As I said in the article I was completely blown away when I saw it during the shootout.

Have to say I’m most impressed with the model we’re using on the center scoreboard robotic.  Every time you see this shot picked up on any network game from CONSOL, it’s coming from our camera.  It was part of the initiative to deliver more feeds to the broadcast trucks to ensure we were getting A-game coverage and allow them to put their resources to other enhancements.

Dead sexy

Speaking of cameras, as I predicted the network have gravitated to the center positions (twice as many as Mellon) and have done less of the “slash” cameras.  The slash cameras are located near the corners on the main and and upper concourse.  At Mellon, those positions were full every game due to the lack of overall positions in the building.  While these cameras are decent enough angles, many times you end up with the netting obstructing the shot.  So we’re seeing more of the isolation cameras clear and unobstructed for the tight follow shots.

Oh, and there’s no auto-focus on these. You think for the money…

Weird & Gratifying

As you may recall, I have an issue with “oversight overdose”.  I drive everyone crazy, including my wife.  Doesn’t matter if it’s a big game or a holiday at our house. I have issues.

When I first took over the game presentation/video production department, I missed one game all season –  when my son was born on April 17th (Sid’s 100th point game as a rookie) the final home game of the year.

Which makes it very odd to me that I missed two games this week and didn’t sweat it one bit.

With the exception of a few odds and ends and one cranky machine that just refuses to not crash at least once a night,  things are running pretty smooth on the technical end at CONSOL.  A lot of that has to do with us finally slowing down enough to work out the bugs, but most of it is because the staff and crew have come through in a big way.  There’s not one person in the control room that was working on the same machine they were working on at the Mellon. Because of college, high school, and pro football, it’s tough to have the same crew night in and night out, so there’s been a lot of interchange on who is working what on a given night.  It was a steep curve.

In spite of that, only one month in they’ve come up golden. Very proud of the group there from the control room guys, our engineers, both audio and video, and all the other people involved in tech operations.  Everyone except Ryan “@kicksavetwenty” Lenocker.  That dude just perpetrates evil deeds.

The point of this is not to pump the tires of the staff there, it’s to illustrate a very interesting point.  If you’d have asked me even a month ago how long I thought it would be before I could miss a game, I would have responded “January at the earliest”.  Because of how it’s all come together, it turned out to be 11-10.

Very gratifying.

Although I did make up an excuse to call once or twice. ;)

Clearing The Fog

So I got to experience something last week that hadn’t happened in 14 months — a complete week off.  I’d had some long weekends, but this was the first time since my daughter was born last August that I could completely get out of ‘work mode’. I didn’t care who called, who emailed, who needed what.  It was my time.

To say that it was refreshing would be obvious. More importantly however, it marked a transition for me.  I think I can finally say that Consol Energy Center, from my perspective, is complete.

It also closes a chapter on this blog.

Make no mistake, what goes on at Consol Energy Center is still going to be a regular part of this site.  But I’m not so sure it’s going to be the main focus.

It’s been a pleasure bringing the behind the scenes view of the construction project to everyone.  I’m still amazed at the amount of people that come up to me and email about how much they’ve enjoyed the posts, photos, and updates.  The page views and unique visitors have defied all expectations I had of the site when I went live. Tenfold.

But the arena is complete.  The doors are open to the public, and all the neat stuff is there for everyone to see. With that, I feel that there’s less of a need for me to give the updates in the manner you’ve become accustomed to and it’s time to really transition to what I envisioned for the blog in the first place. Sports technology, content creation, and just cool stuff in general.

So the week off was really a transition point for me. While things were starting to slow down, I really feel refreshed and clear-minded for the first time in a long while.  Those of you that know me personally know that this project pretty much kicked my ass, and it feels good to say that that phase is finished.

What I get to do now is to fine tune all of the technology that we’ve put in.   It’s something I’ve been waiting to do for a long time, and for the first time in a while, I’m really excited driving in to work every day.   It’s frustrating to know that you’ve made solid choices on what you implemented, yet you’re too busy with everything else to really make it sing like it’s supposed to.

It’s a great feeling to be past that.